Pokémon Type Chart
All 18 types. Tap one type for its matchups, or two for a dual-type Pokémon.
Rows are attacking types, columns are defending types. Charizard, for example, is Fire and Flying: pick both and you see it takes 4× from Rock.
Scroll the chart sideways to see all 18 columns.
| Attack ↓ Defend → | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| NORNormal | Normal against Normal: normal damage | Normal against Fire: normal damage | Normal against Water: normal damage | Normal against Electric: normal damage | Normal against Grass: normal damage | Normal against Ice: normal damage | Normal against Fighting: normal damage | Normal against Poison: normal damage | Normal against Ground: normal damage | Normal against Flying: normal damage | Normal against Psychic: normal damage | Normal against Bug: normal damage | Normal against Rock: not very effective, half damage | Normal against Ghost: no effect | Normal against Dragon: normal damage | Normal against Dark: normal damage | Normal against Steel: not very effective, half damage | Normal against Fairy: normal damage |
| FIRFire | Fire against Normal: normal damage | Fire against Fire: not very effective, half damage | Fire against Water: not very effective, half damage | Fire against Electric: normal damage | Fire against Grass: super effective, 2 times damage | Fire against Ice: super effective, 2 times damage | Fire against Fighting: normal damage | Fire against Poison: normal damage | Fire against Ground: normal damage | Fire against Flying: normal damage | Fire against Psychic: normal damage | Fire against Bug: super effective, 2 times damage | Fire against Rock: not very effective, half damage | Fire against Ghost: normal damage | Fire against Dragon: not very effective, half damage | Fire against Dark: normal damage | Fire against Steel: super effective, 2 times damage | Fire against Fairy: normal damage |
| WATWater | Water against Normal: normal damage | Water against Fire: super effective, 2 times damage | Water against Water: not very effective, half damage | Water against Electric: normal damage | Water against Grass: not very effective, half damage | Water against Ice: normal damage | Water against Fighting: normal damage | Water against Poison: normal damage | Water against Ground: super effective, 2 times damage | Water against Flying: normal damage | Water against Psychic: normal damage | Water against Bug: normal damage | Water against Rock: super effective, 2 times damage | Water against Ghost: normal damage | Water against Dragon: not very effective, half damage | Water against Dark: normal damage | Water against Steel: normal damage | Water against Fairy: normal damage |
| ELEElectric | Electric against Normal: normal damage | Electric against Fire: normal damage | Electric against Water: super effective, 2 times damage | Electric against Electric: not very effective, half damage | Electric against Grass: not very effective, half damage | Electric against Ice: normal damage | Electric against Fighting: normal damage | Electric against Poison: normal damage | Electric against Ground: no effect | Electric against Flying: super effective, 2 times damage | Electric against Psychic: normal damage | Electric against Bug: normal damage | Electric against Rock: normal damage | Electric against Ghost: normal damage | Electric against Dragon: not very effective, half damage | Electric against Dark: normal damage | Electric against Steel: normal damage | Electric against Fairy: normal damage |
| GRAGrass | Grass against Normal: normal damage | Grass against Fire: not very effective, half damage | Grass against Water: super effective, 2 times damage | Grass against Electric: normal damage | Grass against Grass: not very effective, half damage | Grass against Ice: normal damage | Grass against Fighting: normal damage | Grass against Poison: not very effective, half damage | Grass against Ground: super effective, 2 times damage | Grass against Flying: not very effective, half damage | Grass against Psychic: normal damage | Grass against Bug: not very effective, half damage | Grass against Rock: super effective, 2 times damage | Grass against Ghost: normal damage | Grass against Dragon: not very effective, half damage | Grass against Dark: normal damage | Grass against Steel: not very effective, half damage | Grass against Fairy: normal damage |
| ICEIce | Ice against Normal: normal damage | Ice against Fire: not very effective, half damage | Ice against Water: not very effective, half damage | Ice against Electric: normal damage | Ice against Grass: super effective, 2 times damage | Ice against Ice: not very effective, half damage | Ice against Fighting: normal damage | Ice against Poison: normal damage | Ice against Ground: super effective, 2 times damage | Ice against Flying: super effective, 2 times damage | Ice against Psychic: normal damage | Ice against Bug: normal damage | Ice against Rock: normal damage | Ice against Ghost: normal damage | Ice against Dragon: super effective, 2 times damage | Ice against Dark: normal damage | Ice against Steel: not very effective, half damage | Ice against Fairy: normal damage |
| FIGFighting | Fighting against Normal: super effective, 2 times damage | Fighting against Fire: normal damage | Fighting against Water: normal damage | Fighting against Electric: normal damage | Fighting against Grass: normal damage | Fighting against Ice: super effective, 2 times damage | Fighting against Fighting: normal damage | Fighting against Poison: not very effective, half damage | Fighting against Ground: normal damage | Fighting against Flying: not very effective, half damage | Fighting against Psychic: not very effective, half damage | Fighting against Bug: not very effective, half damage | Fighting against Rock: super effective, 2 times damage | Fighting against Ghost: no effect | Fighting against Dragon: normal damage | Fighting against Dark: super effective, 2 times damage | Fighting against Steel: super effective, 2 times damage | Fighting against Fairy: not very effective, half damage |
| POIPoison | Poison against Normal: normal damage | Poison against Fire: normal damage | Poison against Water: normal damage | Poison against Electric: normal damage | Poison against Grass: super effective, 2 times damage | Poison against Ice: normal damage | Poison against Fighting: normal damage | Poison against Poison: not very effective, half damage | Poison against Ground: not very effective, half damage | Poison against Flying: normal damage | Poison against Psychic: normal damage | Poison against Bug: normal damage | Poison against Rock: not very effective, half damage | Poison against Ghost: not very effective, half damage | Poison against Dragon: normal damage | Poison against Dark: normal damage | Poison against Steel: no effect | Poison against Fairy: super effective, 2 times damage |
| GROGround | Ground against Normal: normal damage | Ground against Fire: super effective, 2 times damage | Ground against Water: normal damage | Ground against Electric: super effective, 2 times damage | Ground against Grass: not very effective, half damage | Ground against Ice: normal damage | Ground against Fighting: normal damage | Ground against Poison: super effective, 2 times damage | Ground against Ground: normal damage | Ground against Flying: no effect | Ground against Psychic: normal damage | Ground against Bug: not very effective, half damage | Ground against Rock: super effective, 2 times damage | Ground against Ghost: normal damage | Ground against Dragon: normal damage | Ground against Dark: normal damage | Ground against Steel: super effective, 2 times damage | Ground against Fairy: normal damage |
| FLYFlying | Flying against Normal: normal damage | Flying against Fire: normal damage | Flying against Water: normal damage | Flying against Electric: not very effective, half damage | Flying against Grass: super effective, 2 times damage | Flying against Ice: normal damage | Flying against Fighting: super effective, 2 times damage | Flying against Poison: normal damage | Flying against Ground: normal damage | Flying against Flying: normal damage | Flying against Psychic: normal damage | Flying against Bug: super effective, 2 times damage | Flying against Rock: not very effective, half damage | Flying against Ghost: normal damage | Flying against Dragon: normal damage | Flying against Dark: normal damage | Flying against Steel: not very effective, half damage | Flying against Fairy: normal damage |
| PSYPsychic | Psychic against Normal: normal damage | Psychic against Fire: normal damage | Psychic against Water: normal damage | Psychic against Electric: normal damage | Psychic against Grass: normal damage | Psychic against Ice: normal damage | Psychic against Fighting: super effective, 2 times damage | Psychic against Poison: super effective, 2 times damage | Psychic against Ground: normal damage | Psychic against Flying: normal damage | Psychic against Psychic: not very effective, half damage | Psychic against Bug: normal damage | Psychic against Rock: normal damage | Psychic against Ghost: normal damage | Psychic against Dragon: normal damage | Psychic against Dark: no effect | Psychic against Steel: not very effective, half damage | Psychic against Fairy: normal damage |
| BUGBug | Bug against Normal: normal damage | Bug against Fire: not very effective, half damage | Bug against Water: normal damage | Bug against Electric: normal damage | Bug against Grass: super effective, 2 times damage | Bug against Ice: normal damage | Bug against Fighting: not very effective, half damage | Bug against Poison: not very effective, half damage | Bug against Ground: normal damage | Bug against Flying: not very effective, half damage | Bug against Psychic: super effective, 2 times damage | Bug against Bug: normal damage | Bug against Rock: normal damage | Bug against Ghost: not very effective, half damage | Bug against Dragon: normal damage | Bug against Dark: super effective, 2 times damage | Bug against Steel: not very effective, half damage | Bug against Fairy: not very effective, half damage |
| ROCRock | Rock against Normal: normal damage | Rock against Fire: super effective, 2 times damage | Rock against Water: normal damage | Rock against Electric: normal damage | Rock against Grass: normal damage | Rock against Ice: super effective, 2 times damage | Rock against Fighting: not very effective, half damage | Rock against Poison: normal damage | Rock against Ground: not very effective, half damage | Rock against Flying: super effective, 2 times damage | Rock against Psychic: normal damage | Rock against Bug: super effective, 2 times damage | Rock against Rock: normal damage | Rock against Ghost: normal damage | Rock against Dragon: normal damage | Rock against Dark: normal damage | Rock against Steel: not very effective, half damage | Rock against Fairy: normal damage |
| GHOGhost | Ghost against Normal: no effect | Ghost against Fire: normal damage | Ghost against Water: normal damage | Ghost against Electric: normal damage | Ghost against Grass: normal damage | Ghost against Ice: normal damage | Ghost against Fighting: normal damage | Ghost against Poison: normal damage | Ghost against Ground: normal damage | Ghost against Flying: normal damage | Ghost against Psychic: super effective, 2 times damage | Ghost against Bug: normal damage | Ghost against Rock: normal damage | Ghost against Ghost: super effective, 2 times damage | Ghost against Dragon: normal damage | Ghost against Dark: not very effective, half damage | Ghost against Steel: normal damage | Ghost against Fairy: normal damage |
| DRADragon | Dragon against Normal: normal damage | Dragon against Fire: normal damage | Dragon against Water: normal damage | Dragon against Electric: normal damage | Dragon against Grass: normal damage | Dragon against Ice: normal damage | Dragon against Fighting: normal damage | Dragon against Poison: normal damage | Dragon against Ground: normal damage | Dragon against Flying: normal damage | Dragon against Psychic: normal damage | Dragon against Bug: normal damage | Dragon against Rock: normal damage | Dragon against Ghost: normal damage | Dragon against Dragon: super effective, 2 times damage | Dragon against Dark: normal damage | Dragon against Steel: not very effective, half damage | Dragon against Fairy: no effect |
| DARDark | Dark against Normal: normal damage | Dark against Fire: normal damage | Dark against Water: normal damage | Dark against Electric: normal damage | Dark against Grass: normal damage | Dark against Ice: normal damage | Dark against Fighting: not very effective, half damage | Dark against Poison: normal damage | Dark against Ground: normal damage | Dark against Flying: normal damage | Dark against Psychic: super effective, 2 times damage | Dark against Bug: normal damage | Dark against Rock: normal damage | Dark against Ghost: super effective, 2 times damage | Dark against Dragon: normal damage | Dark against Dark: not very effective, half damage | Dark against Steel: normal damage | Dark against Fairy: not very effective, half damage |
| STESteel | Steel against Normal: normal damage | Steel against Fire: not very effective, half damage | Steel against Water: not very effective, half damage | Steel against Electric: not very effective, half damage | Steel against Grass: normal damage | Steel against Ice: super effective, 2 times damage | Steel against Fighting: normal damage | Steel against Poison: normal damage | Steel against Ground: normal damage | Steel against Flying: normal damage | Steel against Psychic: normal damage | Steel against Bug: normal damage | Steel against Rock: super effective, 2 times damage | Steel against Ghost: normal damage | Steel against Dragon: normal damage | Steel against Dark: normal damage | Steel against Steel: not very effective, half damage | Steel against Fairy: super effective, 2 times damage |
| FAIFairy | Fairy against Normal: normal damage | Fairy against Fire: not very effective, half damage | Fairy against Water: normal damage | Fairy against Electric: normal damage | Fairy against Grass: normal damage | Fairy against Ice: normal damage | Fairy against Fighting: super effective, 2 times damage | Fairy against Poison: not very effective, half damage | Fairy against Ground: normal damage | Fairy against Flying: normal damage | Fairy against Psychic: normal damage | Fairy against Bug: normal damage | Fairy against Rock: normal damage | Fairy against Ghost: normal damage | Fairy against Dragon: super effective, 2 times damage | Fairy against Dark: super effective, 2 times damage | Fairy against Steel: not very effective, half damage | Fairy against Fairy: normal damage |
Check a type or a dual type
Tap one type. Tap a second to combine them.
Pick a type above to see its weaknesses and resistances.
How to read the chart
- 2×2×: super effective. The attack does double damage.
- ½×½×: not very effective. The attack does half damage.
- 0×0×: no effect. The attack does nothing at all.
- Blank: normal damage.
Read along a row to see what a type is good at attacking. Read down a column to see what a type is weak to.
How type matchups work
Every move has a type, and every Pokémon has one or two types. When a move hits, the game multiplies the damage by the chart: 2× for a weakness, ½× for a resistance, 0× for an immunity. For a dual-type Pokémon the two multipliers are multiplied together, which is how you get 4× and ¼×. A Pokémon using a move that matches its own type gets a bonus of 1.5× on top, called STAB (same-type attack bonus).
Questions
Is this the current Pokémon type chart?
Yes. It is the 18-type chart used since Pokémon X and Y, including Fairy, and it is the chart in Scarlet & Violet, Legends: Z-A and Champions. Older games (Red through Black 2) used slightly different charts, for example no Fairy, and Ghost and Dark moves doing only half damage to Steel.
How do I read the type chart?
Find the attacking type on the left and the defending type across the top. The cell where they meet is the damage multiplier. If you just want to know what a type is weak to, tap it in the picker and read the lists.
What is a Pokémon weakness chart?
It is the same chart read by columns. Each column shows what a defending type takes extra damage from. The type picker above does that for you: tap a type and the “Weak to” list is its weakness chart.
Which type has the most weaknesses?
Grass and Rock are tied with five each. Grass is weak to Fire, Ice, Poison, Flying and Bug. Rock is weak to Water, Grass, Fighting, Ground and Steel.
Which type has the fewest weaknesses?
Normal and Electric each have one. Normal is weak only to Fighting, and Electric is weak only to Ground. Steel resists the most types: ten, plus an immunity to Poison.
What beats Fairy type?
Poison and Steel moves hit Fairy for double damage. Fairy types resist Fighting, Bug and Dark and are immune to Dragon.